AI Insights · Timothy · January 2024
Top 5 Horror Games on Unified Platform in Russia - Q4 2023
In Q4 2023, the top horror games in Russia showed varied performance in downloads, revenue, and active users, with notable trends for apps like Myths of Moonrise and Resident Evil Village.
In the fourth quarter of 2023, the top five horror games on a unified platform in Russia exhibited diverse trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, highlights the performance of these popular games.
Myths of Moonrise from STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED saw its weekly revenue fluctuate, peaking at around $4.6K in late October, and ending the quarter at approximately $2.4K. Downloads varied, with a high of about 10.9K in late October and closing the quarter at roughly 9.5K. Weekly active users showed a slight decline from around 22K to 20K throughout the quarter.
Identity V by NetEase Games experienced inconsistent revenue, with notable peaks around $3.8K in late November and $3.6K in late December. Downloads were relatively stable, fluctuating between 2.6K and 3.6K. Active users remained steady, averaging around 23K to 25K throughout the quarter.
Resident Evil Village from CAPCOM showed a significant spike in revenue at the end of October with approximately $4.2K, then stabilized between $300 and $500 for the remainder of the quarter. Downloads spiked to about 9.6K at the end of October, subsequently stabilizing around 1.5K to 3.2K. Active users followed a similar pattern, peaking at over 10K and then maintaining around 7K to 8K.
Five Nights at Freddy's by Clickteam, LLC had a notable increase in revenue, reaching approximately $1.4K in mid-November before tapering off to around $300 by the end of the quarter. Downloads were modest, peaking at 227 in mid-November. Active users saw a substantial rise, peaking at around 14K in mid-November, then decreasing to about 3.8K by the end of December.
Resident Evil 4, also from CAPCOM, showed impressive initial revenue of about $4.3K in its release week in mid-December, followed by $1.7K in the next week. Downloads were strong initially, with about 7.2K in the release week, then dropping to roughly 2K. Active users started at around 7K, slightly decreasing to around 6.6K by the end of December.
For more detailed insights and comprehensive data, visit Sensor Tower.